fn render_grob(
grob: &Grob,
transform: &ViewportTransform,
store: &GrobStore,
renderer: &mut dyn GridRenderer,
)Expand description
Render a single grob using the current viewport transform.
fn render_grob(
grob: &Grob,
transform: &ViewportTransform,
store: &GrobStore,
renderer: &mut dyn GridRenderer,
)Render a single grob using the current viewport transform.